Both and BiA: 4176 Both and BiA: 3150 Both and Max Crew %: 3411.1 SKU: FS710072. 100% Crew: 19.18 s This page has been accessed 177,849 times. Vents: 2844 With BiA: 0.469 m The only appeal of the 15.2 cm gun is it's ridiculously expensive HESH shells that can penetrate some medium tanks and maybe tier 8 heavy tanks from weakspots; however, its penetration is still too low to do much against most heavies, resulting in very low damage output, while also having to pay massive amounts of credits as the shell cost remains unchanged from the days when it had 1400 alpha damage. From June 1943 the Atlantic-boats left their bases without the deck gun. Pick a flank you think you can push the most effectively, and just roll forward. With GLD: 2.179 s Reload Times Keep in mind that this doesn't work at all against AP and APCR shells, so its somewhat risky. With both and GLD: 2.418 s d.setTime(d.getTime() + 60 * 60 * 24 * 2 * 1000); Any tank with less than 290 mm penetration with premium rounds will have very hard time against the Type 5 Heavy. While somewhat similar, the suspension design, hull shape, turret and gun are all significantly different, and the tank has only one turret as opposed to the O-I's 4. Rammer: 3132 Type 96 15 cm howitzer: Japanese 149 mm heavy artillery vz. var setNptTechAdblockerCookie = function(adblocker) { Vents: 2879.8 Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. In-game description is somewhat inaccurate - the Type 5 Heavy's design is far too different for it to be a modification of the O-I. Because of this, the tank quickly became a far more formidable and popular vehicle, having enough firepower to impact the whole of the meta game and gaining the reputation as one of the most loathed Tier X vehicles from players that were forced to square off against it. According to a vague report found from Soviet archives, the Type 5 had 35 percent smaller engine compartment compared to the Type 4, but retains the same type of engine, resulting in a very cramped cooler design. - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. The gun suffers from poor accuracy and rate of fire, but it does have surprisingly good shell velocity and accuracy when moving. SEE WEBVERT FOR FULL DETAILS 0031 651 822502 BAIV BV Webvert. Type 98 (1938) is my estimate, but they may have been Type 94 if their breech mechanism design followed that of the 46 cm guns. - Huge ammo capacity on both guns, will never run out of ammo on battle. Eight 38 cm guns comprised Bismarck's main battery.The principal purpose of these guns was to destroy surface targets at sea, although they could also be used for shore bombardment and, exceptionally, against aircraft. Type 5 Chi-Ri was the most advanced Japanese medium tank, developed by the end of the war for defending Japan from the invasion. Due to very limited information, many specifics like top speed, weight and armor are all speculation. Both and BiA: 4042.5 Using Shell Type 1 (900 Damage): 50% Crew: 1698 Both and Max Crew %: 3411 15.5 cm/60 (6.1") 3rd Year Type (Model 1914) Official Designation: 60 Caliber 3rd Year Type 15.5 cm Gun: Ship Class Used On: Mogami class (replaced 1939 to 1940) Planned for the Tone class Reused on the Yamato and Ôyodo classes: Date Of Design: 1930 (breech design dated from 1914) Date In Service: 1935: Gun Weight When fighting tanks with high penetration premium rounds or high penetration in general, its best to close the distance as much as possible, then stick to a corner and utilize the high HP pool and 600 alpha to trade them. 75% Crew: 2493 Flak . Both and BiA: 4176 Standard Gun Both and Max Crew %: 2658 Vents: 2244 - Biggest tier 10 in the game; easy to hit even at long range and vulnerable to SPGs. The HP is precious - try to save it as much as you can! Previously, the 15.2 cm was considered outright the superior option to the point where the 14 cm gun was redeemed completely obsolete; however, after the patch 1.5, this was humorously reverted, with the 15.2 cm receiving huge nerfs while 14 cm receiving some buffs. It includes surface based, subsurface (submarine launched), and air-based weapon systems, associated sensor systems, command and control arrangements, and passive measures (e.g. 14-06-2019 18:16:38 ZULU, Kawasaki Type 98 water-cooled aircraft engine, max 800hp but detuned to 550hp. Modules / Available Equipment and Consumables, https://ftr.wot-news.com/2013/12/31/on-tier-10-japanese-tank/, https://www.ww2f.com/topic/55029-heavy-tanks-in-the-imperial-japanese-army/, https://www.reddit.com/r/Warthunder/comments/5wz9dx/type4_super_heavy_tank/, http://wiki.wargaming.net/en/index.php?title=Tank:J20_Type_2605&oldid=289317. All rights reserved. What acceleration does the gun give this object? Advantageous Damage Per Minute "true" : "false") + "; expires=" + d.toUTCString() + "; path=/"; Combined its rather solid aim time of 2.5 seconds and low overall speed, the Type 5 Heavy's gun barely blooms when moving, allowing it to snap its shots very effectively especially at close ranges. Even when the gun has to be fully aimed, its fast aim time, being more in line with 122-130 mm guns (or even better in some cases), allows it to aim for weakspots rather quickly. In its ultimate form, it would be roughly equal to Panther II. Both: 16.88 s var d = new Date(); 50% Crew: 2298 Only a Maus is able to push it due to Type 5 Heavy being the 2nd heaviest tier 10 in the entire game. With 100% Crew: 0.479 m With BiA: 2.344 s These differences are taken into account in tooltip boxes. With 75% Crew: 0.433 m (function(src){var a=document.createElement("script");a.type="text/javascript";a.async=true;a.src=src;var b=document.getElementsByTagName("script")[0];b.parentNode.insertBefore(a,b)})("//experience.tinypass.com/xbuilder/experience/load?aid=bYdYZQml5V"); the Ho-Ri was supposed to be an Elefant-inspired heavy tank destroyer, based on the Chi-Ri chassis. Finally, Type 5 Heavy's massive size (even bigger than the Maus!) In addition, it's also outclassed by the other 15 cm wielding heavies, the 60TP and E 100, when exclusively firing HE, while those tanks also have an option to fire AP and HEAT shells as well as having much better accuracy. Our complete line of smokeless powders for handguns, rifles, and shotguns is engineered and lab-tested to maximize the precision and performance of your firearms. Maximum possible: 1125.9 m. The Type 5 Heavy is a Japanese tier 10 heavy tank. Try to also avoid tanks, especially light tanks and low profile medium tanks getting into your sides, since the Type 5 Heavy is so tall that many tanks can avoid it's gun despite the great -10 degree depression. Both and Max Crew %: 3258. It replaced the earlier Type 88 75 mm AA Gun in Japanese service. Even when unangled, Type 5 Heavy is almost immune to every standard AP ammunition (except tier 10 TDs)! When top tier, the Type 5 Heavy can play aggressively and just roll forward. The damage output of the gun is outright pathetic for a tier 10 vehicle - it has the same rate of fire with 10 less alpha than the Sheridan with 15 cm, a light tank! Rammer: 4032 50% Crew: 21.18 s You can specify your selection criteria using the dropdown list below. Anti-aircraft warfare or counter-air defence is the battlespace response to aerial warfare, defined by NATO as "all measures designed to nullify or reduce the effectiveness of hostile air action". Vents: 2880 document.getElementsByTagName("head")[0].appendChild(script); It doesn't quite have the armor of the Maus or the punch of the E 100, but it combines some features from both, while bringing its own unique quirks, such as the size, armor layout, gun depression and gun handling to the table. - Excellent reverse speed, something that was lacking on previous tanks. FH-70 . However, this is natural for a super-heavy tank, and it is balanced with the fact that how powerful the Type 5 Heavy is inside a good matchup, so don't be too disappointed if you happen to perform poorly in some games. It no longer packs the highest alpha damage in the tier, though 600 is still pretty impressive at tier 10. 75% Crew: 2550 Both and Max Crew %: 3411 Observe what shells the enemy tanks are using as well. The 8,8cm gun fired a 12-14 kilogram round (9kg warhead), on board were usually 250 rounds. It was later redesigned for anti-aircraft use, because it showed excellent results as an AA gun, with a range of 3,000 meters horizontally and 2,000 meters vertically against low flying planes. 100% Crew 75% Crew: 2493 50% Crew: 2178 With BiA and Vents: 2.66 s - Armor is quite flat, which makes it vulnerable to tier 10 TDs and premium ammo when not angled; high armor thickness with lack of weakspots encourages usage of premium ammo. Bear in mind that although it has a good gun handling, the damage per minute and fully aimed dispersion are both still poor, so it is recommended to fully aim your shots against heavily armored targets to make the best use of its high HP pool and alpha damage. It packs two AP shells with 257 and 290 mm penetration, respectively. Very rare collectors item: 8.8 cm. 36 4.7 cm : Czech 47 mm antitank gun vz. With 100% Crew: 782.2 m A picture of bunker that mounts a turret that might've belonged to the Type 4 super-heavy tank, taken by Soviet troops around Koto Fortress, Manchuria in 1945. ... China: Type 56 machine gun, produced by Norinco It presumably had the same armament as the Type 4, believed to be a 14 cm naval gun. Specifications (1934-Present) Type: Antiaircraft gun Calibre: 40x311mmR (L/60), 40x364mmR (L/70) Bore length: L60: Japanese versions 94.5 in (240 cm) (60 calibers), all other WW2 production 88.6 in (225 cm) (56.25 calibers) Capacity: 7-round integral magazine loaded with 4-round cartridge clips; some versions use alternate feed mechanisms Fire modes: Safe/Semi/Auto, cyclic rate … With 75% Crew: 357.2 m You can also sort the results by using the dropdown selection boxes. The rough sketch of the possible Type 5 super-heavy tank, supposedly an improved modification of the Type 4, detailing the modified engine and cooling system. The premium penetration is rather underwhelming, but after the buffs, it is workable - the extra 8 mm difference is noticeably, which allows Type 5 Heavy to fight other super-heavies like E 100, Maus and other Type 5 Heavies more effectively. All in all, while the Type 5 Heavy is still relatively easy to play, it has some quirks and important facts to keep in mind in order to play it effectively. When affected by 100% Relaying: 825 m The most peculiar feature, alongside it's AP shells as premium, is its notably good dispersion when moving. Maximum possible: 0.352 m, With 50% Crew: 3.592 s If top tier against tier 8s and 9s, the Type 5 Heavy is a monster and is very hard to defeat. With wholly penetrating hits barrage balloons). 100% Crew Learn the penetration values of each tank, and then prioritize the targets accordingly. In this kind of matchup, you don't necessarily have to stick on a hard cover, but generally if possible, it's still better to stick on urban areas with hard cover. Both: 3096 The Ho-Ri I was a powerful tank destroyer (gun tank) using a 105 mm cannon in place of the 75 mm gun design and an additional 37 mm gun in the front armored plate. Its poor reload and DPM makes it further more vulnerable when isolated. Nominal DPM: 2106 75% Crew: 18.5 s 100% Crew: 16.4 s American Airlines has airline tickets, cheap flights, vacation packages and American Airlines AAdvantage bonus mile offers at aa.com With 100% Signal Boost: 900 m First-shot DPM: 3472.7 Because of this, its often better to just peek corners, take a shot, fire, and then utilize the good reverse speed to get back to the cover. 14 cm/50 3rd Year Type naval gun from the battleship Mutsu. With 75% Crew: 2.704 s It is important to note that despite all the things you can do, there will be matchup where the Type 5 Heavy will struggle hard. 100% Crew: 2817 Using Shell Type 2 (900 Damage): Not much is known about the Type 5. This weapon is not to be confused with the famous German Army 8,8 anti-tank / anti-aircraft gun which was probably the best weapon of the war, they did not even use the same ammunition. Also, try to avoid going anywhere without allies. When facing only tier 10s, the Type 5 Heavy has to be more careful. - Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. Standard Gun Finally, the Type 5 Heavy has surprisingly good gun handling, something that also was lacking on the previous vehicles. This also allows it to take cover from SPGs, and makes it less vulnerable in general. The combination of this high HP pool and 600 alpha means that Type 5 Heavy can win trades against almost every tank in the game, assuming it is able to penetrate its every shot, with only the E 100 and 60TP being able to challenge it. If there is artillery in the game, try to stay in cover as much as possible. With BiA and Vents: 0.367 m Type 5 Heavy's side armor is very thick, and additionally is covered by extreme spaced armor. Both: 3203.2 Advantageous Damage Per Minute Sometimes known as "Godzilla" or just Type 5, the Type 5 Heavy holds the title as one of the most frequently changed Tier X vehicles in the game. Try to find a place with hard cover. 75% Crew: 3393 - Huge size and mass means that Type 5 can easily push other tanks and their wrecks around, facehug effectively and is so large that it can act as cover for smaller tanks and when destroyed as effective roadblock. Third outline describes the same guns as in the two … With 100% Crew: 400 m With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. With 100% Crew: 2.781 s The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. 8,8cm. Media in category "Type 88 7.5cm Field AA Gun" The following 8 files are in this category, out of 8 total. With GLD: 2.528 s English: Type 5 15 cm AA Gun if … Vents: 16.04 s The Type 5, also known as the Type 2605, was one of the variants of the O-I superheavy tank, developed during WWII. 50% Crew: 3078 - Has an option to use the 15.2 cm; however, after the nerfs, its almost completely useless. 100% Crew Nominal DPM: 2700 15 December '20. First-shot DPM: 2706 On other hand, the huge size has some unique benefits - Type 5 Heavy is so massive that it can act as mobile cover for its allies, as even an E 100 is able to hide behind it! Both: 3973.2 Both and Max Crew %: 4181.1, With 50% Crew: 0.619 m Both and BiA: 3276 Maximum possible: 0.44 m, With 50% Crew: 0.496 m German designation of the gun Gun feed by Ammunition storage 8,8 cm. While the gun isn't particularly special or impressive either, it is by no means awful like the 15.2 cm. These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. Likely this two-axle ZU-8 driving device was based to Bofors design introduced with Swedish 75-mm anti-aircraft gun m/37 (7,5 cm luftvärnskanon m/37). With BiA: 0.375 m Vents: 2880 Specifically, the Type 5 Heavy has much stronger hull cheeks, terminating one of the most well-known weak points of the previous Type 4 Heavy. Initially very underwhelming, the Type 5 Heavy has since received multiple buffs to its performance in various later patches. The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the Second World War.It was derived from the 12 cm/45 3rd Year Type naval gun.The Type 10 number was designated for the year the gun was accepted,the 10th year of Emperor Taishō's reign, 1927 in the Gregorian calendar. The armor was to be 30 mm thick and it was to have a crew of six. Rammer: 4032 } 50% Crew: 2178 In addition, it can block streets and flanks even when destroyed. 50% Crew: 2949.1 Combined with the Type 5 Heavy's height, good gun depression and large caliber, it is able to hit roofs of many tanks and overmatch them effectively. ; The original gun is the Bofors M29 75mm AA gun. Outside of a crew of 1 commander only, 100% crew is a fiction. A new 10 cm (3.9") Type 5 (Model 1945) gun was under design at the end of the war, but no guns are known to have been completed. Sidescraping can work as it exposes less penetratable spots, but be careful with the turret and hullcheeks - despite the improved armor, they can still be penetrated by TDs and premium rounds, and ammorack is behind them. With 100% Crew: 2.397 s Rammer: 3133.9 script.setAttribute("onerror", "setNptTechAdblockerCookie(true);"); With BiA: 2.719 s Rammer: 3132 Both and BiA: 2550 Theoretical Damage Per Minute 100% Crew: 3717 Even when unangled, Type 5 Heavy is almost immune to every standard AP ammunition (except tier 10 TDs)! Quick view. The Type 5 didn't have the 15.2 cm gun it has in the game. The 15.2 cm carries only two shells - a HE and HESH shells with alpha damage of 900, with only difference being the higher penetration of the HESH shells (192 mm vs 75 mm). There is also a periscope at the top of the fighting compartment. Maximum possible: 2.318 s, With 50% Crew: 3.097 s This periscope would be used in long range shooting. 1 Handguns 2 Submachine Guns 3 Shotguns 4 Assault Rifles 5 Carbines 6 Designated Marksman Rifles 7 Sniper Rifles 8 Squad Automatic Weapons 9 Machineguns 10 Launchers 11 Artillery 12 … Standard Gun Just like it, many details like armor, speed, engine type and so on are unknown. By “reverse engineering” as close copy was designed and went into production in 1943. The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. 100% Crew Air is gathered through vertical grilles in the engine compartment, passes through vertical radiators, and is released behind the tank. According to several sources, no prototypes were known to have been completed, though there is at least one photograph of thethe experimental Type 5 gun tank Ho-Ri I mock-up scale model. Notice the differences between the hull shape of the picture between the in-game model. Vents: 18.76 s Type 5 Ho-Ri. Most notable changes are much more reliable and effective armor profile, huge HP increase (+850), slightly better mobility, notably better gun stats and lower engine deck which makes its silhouette is slightly smaller, though its still the biggest tier 10 in the game and therefor is a massive target. This results in rather inconsistent performance - sometimes you feel pretty helpless. Customers Also Viewed. They include new gun games such as Gun War and top gun games such as Bullet Force, Shell Shockers, and Amazing Strange Rope Police. Advantageous Damage Per Minute 50% Crew: 24.78 s In addition, the in-game Type 5 turret lacks the elevated section at top of the turret, which is most presumably an armor plate. ^References differ as to what ammunition was used for these weapons. With 75% Crew: 0.541 m Any tank with access to shells with over 300 mm penetration are the biggest threat, and should be your priority target. - Unlike Type 4 Heavy, hull cheeks are no longer a weakspot, which further improves Type 5's ability to angle its armor, especially when combined with it's very good side armor. script.setAttribute("src", "//www.npttech.com/advertising.js"); With all this in the mind, it is heavily recommended not to use the 15.2 cm gun, and just like with many other tier 10s with two gun "options", Type 5 Heavy only has one actually viable gun choice, which in Type 5 Heavy's case is the 14 cm gun. document.cookie = "__adblocker=" + (adblocker ? 1/700 Five Star Models WWII IJN 3rd Year Type 12cm/45 Gun(Type G Shield) (4set) $8.95. It was intended that this gun would be a replacement for the 12 cm (4.7") 10th Year Type used on escort vessels. The tables below give the penetration figures of the most common German guns used to combat armored vehicles. These changes had, once again, significantly altered the way the Type 5 Heavy plays, making it more in line with the old Type 5 Heavy, but performing better than its old self due to the aforementioned improvements. Type 5 Heavy is one of only few tier 10 tanks with two alternative gun choices. With its much stronger armor and a massive new 15.2 cm howitzer gun with lethal HE shells, each dealing 1400 damage per shot if penetrating the target's armor or 500-600 damage if not, the Type 5 Heavy would consistently inflict serious damage against even the most heavily armored tanks in the game. The way Type 5 Heavy plays also depends on the map and matchup. 100% Crew In addition, the Type 5 Heavy has excellent reverse speed of -15 km/h, which is 50% better than the poor -10 km/h that the previous vehicles in the line had. 100% Crew Engineers are developing new types of guns that might someday be used to launch satellites as if they were bullets. Both and BiA: 16.52 s Both: 3204 Type 93 Pure Oxygen Torpedo ★★★★★★ 100 10 Type 94 High Angle Director ★★★★ 55 10 A high-angle anti-air device equipped with a rangefinder. Expect premium should be shot at you - with this in mind, your best friend is your 600 alpha and 2900 HP, not your armor. The vehicle was planned to be used for breaking through fortified enemy lines and for coastal defense. This design has however an advantage for saving some weight, resulting into lowered mass, which in return gives the tank slightly better mobility. Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. Rammer: 17.26 s Even 1 tank with you is better than nothing and generally should be enough to save you from that kind of trouble. For example, Type 5 Heavy is able to hit IS-7's roof if it gets facehugged by one - rendering the tactic ineffective against the Type 5 Heavy. Listed is also some of the guns captured from other countries and pressed into German service. Here's the complete list of ammunition, guns and vehicles in World of Tanks. Wooden box 3 cartridges = Description on how the ammunition was kept and packed. It was better than the Sherman and there were several projects, including a Chi-Ri II, if I understand it correctly (various armament variants were proposed too, including a belt-fed 75mm and an indigenous 88mm gun). Utilize your HP pool to close the distance against your enemies, then use the combination of that HP, armor, and 600 alpha to outtrade your opponents. While the 15.2 cm gun can still be used on the Type 5 Heavy, it is heavily recommended not to use it. For instance, the drawing doesn't show hull cheeks, the upper front plate is completely unsloped, doesn't extend beyond the turret front, and the lower front section is also different, being more similar to that of the O-I. Because of this, Type 5 Heavy wants to fight up close and personal as much as possible, and to utilize its good trading capabilities, it should be placed on closed areas as much as possible. Any content should be recategorised. Type 91 Armor Piercing Shell ★★★★ 35 10 Increases main gun critical damage by 15%. The 105mm cannon was specifically designed for the Ho Ri tank destroyers. IJA captured some M29 guns during Second-Sino Japanese War. - Unlike Type 4 Heavy, hull cheeks are no longer a weakspot, which further improves Type 5's ability to angle its armor, especially when co… As Type 5 Heavy doesn't have a lower plate weakspot, it can angle it's front around 45 degrees on corners. This page was last modified on 23 November 2019, at 21:02. This finally made the tank feel somewhat balanced as opposed to its past tendencies of being either extremely under- or over-performing, which definitively characterized the Type 5 Heavy in the past. Researching the 14 cm on the Type 4 Heavy is recommended, it can be done on the Type 5 Heavy as well if the gun was skipped. var script = document.createElement("script"); With BiA and Vents: 0.459 m As said, any vehicle with less than 290 mm penetration with premium shells is not a major threat, and can be ignored until the actual threats are taken out. Four radiator blocks are shifted towards the rear, and, along with the separate oil cooler, are cooled with one many-bladed fan, connected to the main reductor by a crankshaft, passing between engines. The Type 10 is a stationary … 100% Crew: 2196 A ccurate Powders is an American company that definitely lives up to its name. The Type 5 Heavy is no longer a powerful meta tank as it used to be, and while its reputation has gone down with its derp gun becoming practically useless, it is still able to put in work with the 14 cm gun, especially in a good matchup. While the first round of buffs did not significantly improve its performance, the second round, received in patch 9.17.1, brought forth major changes to the way this tank played. 36 L/56 Single shot Wooden box 3 cartridges. Nominal: 20 s 127-GW-304-143217 (25071619076).jpg 2,352 × 2,052; 2.46 MB Category:Type 5 15cm AA Gun. Advantageous Damage Per Minute Armor in especial is most likely thicker in-game than what it actually was, done mostly due to balance purposes. 日本語: 五式十五糎高射砲. Additionally, the reduced weight could possibly allow the armor of the vehicle to be increased even further without increasing the total mass of the original Type 4. 100% Crew: 2796 With wholly penetrating hits Both and Max Crew %: 15.83 s, Standard Gun The German 88 mm anti-aircraft gun from World War II manufactured in Spain in 1948 in accordance with the original WW-II specifications and in superb condition. Play cautiously and wait for a good opportunity to peek. We bring the best ballistic technicians and the highest quality components together to assure that every gun is better served with Accurate Powders. Both: 3204 - Gargantuan HP pool of 2900, 2nd highest in the entire game. - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. Both and BiA: 3272.5 With both and GLD: 2.085 s The type VII U-boats had the 8,8cm gun. 1/700 Five Star Models IJN 8cm/40 3rd Year Type AA Gun (4 set) $8.95. There are two ways to peek corners - angle your front on corners, or sidescrape. First-shot DPM: 3600 Accepted into service in 1927, the weapon served both on land and on sea, as the secondary armament on a number of Japanese aircraft carriers and cruisers, and as the main armament on smaller ships. Kw.K. The shape of the turret is slightly erroneous. Five Star Models. It retains the same alpha damage and penetration from the Type 4 Heavy. Some of these guns saw limited used, while other, such as the Czechoslovak 37 mm and 47 mm guns, and the Russian 76.2 mm guns, became an integral part of the German arsenal. Both: 4104 100% Crew The Type 5 Heavy is very hard to penetrate with lower tier vehicles, and even if they can penetrate it, they have to burn through it's huge HP pool to actually take it down. Using Shell Type 2 (600 Damage): Standard Gun Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. During development, they were informally known as A Gun (Kô Hô) Type. Up to its performance in various later patches Heavy which is left alone is easy for... Give a small object a velocity of 4.1 km/s, moving it through only 1.6 cm 367 the! Without allies with less than 290 mm penetration with premium rounds, TDs SPGs. This page was last modified on 23 November 2019, at 21:02 known as a based. Against the Type 5 Heavy, but it does have surprisingly good gun handling, something that was on. To peek taken down, chances are that it has in the open tier., chances are that it has in the Mediterranean and the rounds are single piece behind the.... Have very hard time against the Type 5 Heavy plays also depends on the Type 5 15cm gun! The 38 cm SK C/34 were the most powerful guns ever mounted on a German warship technicians and N…. Artillery in the game, try to stay in cover as much as you can specify selection... Tanks with two alternative gun choices this two-axle ZU-8 driving device was based to Bofors introduced! From that kind of trouble to every standard AP ammunition ( except tier 10 in the game, try avoid... List of ammunition, guns and vehicles in World of tanks other guns, the Type 5 is. To very limited information, many DETAILS like armor, speed, engine Type and so are... The big.661 inch Vickers naval AA gun based to Bofors design introduced with Swedish 75-mm anti-aircraft gun (! The map and matchup the Type 5 Heavy can play aggressively and just roll.... ) ( 4set ) $ 8.95 on how the 46 cm guns officially... Anti-Air device equipped with a rangefinder achieved by a single shot be surprisingly effective to... Caused by commander 's 10 % crew skill bonus very hard to defeat gun vz are unknown for the Ri! Moving it through only 1.6 cm the best free online gun games, select the region where your account registered! 5 15 cm howitzer: Japanese 149 mm Heavy artillery vz kilogram round ( 9kg warhead,. Looks very similar to Type 4 Heavy, something that also was lacking on Type. 75-Mm anti-aircraft gun m/37 ( 7,5 cm luftvärnskanon m/37 ) weakspots that resistant... × 2,052 ; 2.46 MB 15 Increases main gun critical damage by 25 % in the game easy. Closer to that of the guns captured from other countries and pressed into service! On battle with access to shells with 257 and 290 mm penetration are the Biggest threat, then. Best free online gun games penetration, respectively ija captured some M29 during! 1934, the Type 5 Heavy is taken down, chances are it. The Biggest threat, and additionally is covered by extreme spaced armor files are type 5 15 cm aa gun this category out... Usually 250 rounds peek corners - angle your front on corners to 550hp taken down, chances that., it presumably remained on papers due to Type 5 existed as a (... 127-Gw-304-143217 ( 25071619076 ).jpg 2,352 × 2,052 ; 2.46 MB 15 Increases gun. Addition, the mismatch in crew values caused by commander 's 10 % crew skill.... Good dispersion when moving take place Japanese war less than 290 mm penetration, respectively the vehicle was planned be... Very unwieldy at long range shooting 4 Heavy 35 10 Increases main gun critical by! The complete list of ammunition, guns and vehicles in World of.! 7.5Cm AA Gun(四式七糎半高射砲) Heavy is closer to that of the guns captured from other and... Values of each tank, and just roll forward gun fired a 12-14 kilogram round ( 9kg warhead ) on! Last modified: 14-06-2019 18:16:38 ZULU, Kawasaki Type 98 water-cooled aircraft engine, 800hp! Mostly due to balance purposes supposed to be more careful 1 tank you. A 14 cm gun can still be used in long range and vulnerable to SPGs poor reload DPM. Its Japanese Heavy line its size and speed combined, the big.661 inch naval... Very frontal armor with rather small weakspots that are resistant against most low tier vehicles HP pool of,. Main gun critical damage by 15 % project, it is by means. Special or impressive either, it is notable improvement over it be roughly equal Panther! And additionally is covered by extreme spaced armor are resistant against most low tier vehicles making. Wwii IJN 3rd Year Type gun had AP shells and no HESH shells, the... For defending Japan from the front closer to that of the Chi-Ri chassis selection criteria using the selection... Shield ) ( 4set ) $ 8.95 on each engine radiators, and roll... In category `` Type 88 7.5cm Field AA gun in Japanese service on how the ammunition was kept packed. It would be roughly equal to Panther II surprisingly good gun handling, something was... A gun ( 4 set ) $ 8.95 the vehicle was planned to be an Elefant-inspired tank! And should be your priority target Five Star Models IJN 8cm/40 3rd Year Type gun had shells. - can receive engine damage from the front DETAILS 0031 651 822502 BAIV BV.. Hit even at long distances both guns, the air will be partially circulated with exhaust fumes achieved. Most effectively, and just roll forward vehicle was planned to be an Heavy... Differences are taken into account in tooltip boxes than 290 mm penetration with premium type 5 15 cm aa gun will very... German warship N… German designation of the best ballistic technicians and the highest quality components together to assure every. So on are unknown - getting caught in the entire game the entire game to... Type 91 armor Piercing Shell ★★★★ 35 10 Increases main gun critical damage by 15 % has fully... Most likely thicker in-game than what it actually was, done mostly due to Type Heavy... Positioning is extremely important - getting caught in the engine compartment, passes through grilles! Weak point earlier Type 88 75 mm AA gun if … this category, out of 8 total damage. Highest quality components together to assure that every gun is the Bofors 75mm. In various later patches ( 4 set ) $ 8.95, 100 % crew a! Target for artillery even at long range shooting corners - angle your on. Assure that every gun is n't particularly special or impressive either, it would used... What shells the enemy tanks are using as well only few tier 10 )... Ccurate Powders is an American company that definitely lives up to its name weakspots that are resistant most... Gun choices original gun is the Bofors M29 75mm AA gun as.... Top of the Chi-Ri chassis in World of tanks original gun is the Bofors M29 75mm AA gun in service... Vulnerable in general coastal defense FULL DETAILS 0031 651 822502 BAIV BV WEBVERT advanced Japanese medium tank developed! Specifically, the mismatch in crew values caused by commander 's 10 % type 5 15 cm aa gun! It presumably had the same alpha damage in the game ; easy to hit even long... With Swedish 75-mm anti-aircraft gun m/37 ( 7,5 cm luftvärnskanon m/37 ) box 3 cartridges Description! Introduced with Swedish 75-mm anti-aircraft gun m/37 ( 7,5 cm luftvärnskanon m/37 ) results in rather inconsistent performance - you. It packs two AP shells as premium, is n't nearly as hopeless suffers from High dropoff... By “ reverse engineering ” as close copy was designed and went production... 10 in the game, try to stay in cover as much as you can sort... Definitely lives up to its performance in various later patches positioning is extremely important - getting caught in the game. On the previous vehicles papers due to Type 5 Heavy is closer to of! Thick and it was to be more careful have the 15.2 cm/45 41st Year Type had... Can receive engine damage from the invasion gun vz important - getting caught in the Mediterranean and rounds. And type 5 15 cm aa gun from the front only tier 10s, the air will be circulated... 15Cm AA gun if … this category is located at category: Type 5 Heavy can play aggressively and roll... The tanks mobility was also improved crew of 1 commander only, %... Ballistic technicians and the highest alpha damage in the open against tier 8s and 9s, the Type Heavy! M29 75mm AA gun in Japanese service should be enough to save it as much as possible can surprisingly! Have the 15.2 cm gun has underwhelming fully aimed dispersion, poor and... Save it as much as you can in-game than what it actually was, done due... Ap shells as premium, is its notably good dispersion when moving 7.5cm Field AA in. It had an auto loader and the rounds are single piece media in category `` 88. Somewhat risky Swedish 75-mm anti-aircraft gun m/37 ( 7,5 cm luftvärnskanon m/37 ) 96 15 cm AA.. Were the most powerful guns ever mounted on a German warship shells and no HESH shells so! Bofors M29 75mm AA gun more careful can still be used for breaking through fortified lines. On other hand, is n't particularly special or impressive either, it can block and! Gargantuan HP pool of 2900, 2nd highest in the entire game to win it the! A single shot = the gun is better served with Accurate Powders gun if … this,. For artillery aggressively and just roll forward to win it had the same alpha damage and exceptionally gun... Spzb 41: Basically a super-high velocity tapering barrel gun of “ real ” caliber.